In WCII they make a big thing about having to go "across the sea" to Lordaeron, as if it is separated from Stormwind by sea. ~ Doc Lithius 15:03, 23 September 2007 (UTC) On the subject of Fluid Maps, it strikes me that there's a fairly big continuity error introduced from WCII to WoW. Can't say much about location, but I will note that the maps have been fairly fluid throughout the games, as the Warcraft Universe has taken shape. The horde player is implied to be Orgrim, though Baggins and I had a long discussion who the human player is.We suspect that the human player is Lothar, and then you rescue him from the deadmines, and then back to being Lothar.Īs for Deadmines and Moonshire, I personally suspect Moonshire was renamed to Moonbrook. Orgrim Doomhammer is factor, too, although his name is not explicitly mentioned, the player in the Orc campaign is supposed to be him. In the Human campaign Garona does kill Llane, in the description of mission 10. I've yet to play through the Human Campaign, so there's more than likely more. This is just a small bunch of things I've noticed. Orgrim Doomhammer wasn't even a factor as far as I can tell, and Garona Halforcen wasn't ordered to kill King Llane in the game, nor was she anything other than a spy for the Orcish Horde that got captured and tossed into Northshire Abbey.which, by the way, housed catacombs at this point, it seems. Goldshire and Moonbrook aren't near one-another anymore, nor is The Deadmines near Moonbrook. I'd like to see a massive list of all that was ret-conned from this game. I recently played through the Orcish Campaign and a thought entered my mind.